1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Weapon Master
Electricity control, Radar Sense, Animal control, Feral, Shape Shifter, Wall clinger
1.3.2 Physical Powers
Super sane
Super human agility, Super human hearing, Super human speed, Super human stamina, Super human strength, Super Sight, Super smell
1.4 Weapons
1.4.1 Armor
1.4.2 Gadgets
1.4.3 Equipment
No Equipment
ChameleonClaws
1.5 Abilities
1.5.1 Physical Abilities
Unarmed Combat, Marksmanship
Healing, Invulnerability to physical attacks, Sub-Mariner, Unarmed Combat, Flight
1.5.2 Mental Abilities
Leadership
Power Mimicry, Psychic