1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Feral
Electrical fields detection, Enhanced senses, Flight, Magnetic force field, Magnetism, Repulsor rays
1.3.2 Physical Powers
Super human agility, Super human stamina, Super human hearing, Super human speed, Super human smell
Super human agility, Super human durability, Super human speed, Super human stamina, Super human strength
1.4 Weapons
1.4.1 Armor
No armor
Hulkbuster, Mark vi armor, Mark vii armor, Thorbuster
1.4.2 Gadgets
No Armor
Repulsor tech node, Skrull anklet, Space gem
1.4.3 Equipment
Claws
Electromagnetic pulse generator, Repulsor weapons, Smart missiles, Unibeam projectors
1.5 Abilities
1.5.1 Physical Abilities
Unarmed Combat, Invulnerability to physical attacks
Combat, Master Strategist, Tactician
1.5.2 Mental Abilities
Tracking
Businessman, Genius level intellect, Indomitable will, Pshycic shield