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Feral
Feral

Chamber
Chamber



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Feral
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Chamber

Feral vs Chamber Powers

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1 Powers
1.1 Strength Level
NA220 lbs
Heat Wave Powers
100 880000
1.2 Statistics
1.2.1 Intelligence
3850
Solomon Grundy Powers
9 100
1.2.2 Strength
2810
Rocket Raccoon Powers
5 100
1.2.3 Speed
4520
John Constantine Powers
8 100
1.2.4 Durability
2880
Longshot Powers
10 100
1.2.5 Power
2757
Namor Powers
1 100
1.2.6 Combat
7064
KillGrave Powers
10 100
1.3 Super Powers
1.3.1 Special Powers
Feral
Blast power, Energy Based Constructs, Energy Manipulation, Energy Shield, Force Field, Heat Generation, Light Projection
1.3.2 Physical Powers
Super human agility, Super human sight, Super human speed, Super human strength, Super smell
Super human strength
1.4 Weapons
1.4.1 Armor
No armor
Unknown
1.4.2 Gadgets
No gadgets
Sonic powers technology
1.4.3 Equipment
Claws
No Equipment
1.5 Abilities
1.5.1 Physical Abilities
Healing, Unarmed Combat
Unknown
1.5.2 Mental Abilities
Tracking
Invulnerability, Telepathy, Psionic

Feral vs Chamber Superpowers

Here comes the most anticipated segment for comparison of these two characters i.e. Feral vs Chamber superpowers. Powers and abilities define their strength, both physical and mental. So what will happen if these two super characters engage in a fight? Here you can compare Feral vs Chamber powers, abilities, weapons and gadgets. So lets check out Feral Powers and Chamber Powers.Decide who is more powerful!