1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Feral
Siphon Abilities, Precognition
1.3.2 Physical Powers
Super human stamina, Super human speed, Super human strength
Super human agility, Super human stamina
1.4 Weapons
1.4.1 Armor
1.4.2 Gadgets
energy rifles, swords and battle-axes
No Armor
1.4.3 Equipment
1.5 Abilities
1.5.1 Physical Abilities
Healing, Marksmanship, Sub-Mariner, Swordsmanship, Unarmed Combat
Unarmed Combat, Marksmanship, Weapon Master, Escape artist, Swordsmanship
1.5.2 Mental Abilities
Invulnerability to mental attacks
Genius level intellect, Tracking, Psionic