1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Martial arts, Stealth, Weaponry
Heat Generation, Matter Absoprtion, Electricity control, Electronic interaction, Radar Sense
1.3.2 Physical Powers
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
Super human agility, Super human sight, Super human speed, Super human strength, Super Sight
1.4 Weapons
1.4.1 Armor
1.4.2 Gadgets
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
No gadgets
1.4.3 Equipment
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
No Equipment
1.5 Abilities
1.5.1 Physical Abilities
Adaptive, Disguise, Escape artist
Healing, Sub-Mariner, Unarmed Combat, Marksmanship, Flight, Weapon Master
1.5.2 Mental Abilities
Genius level intellect, Investigation, Leadership, Exceptional memory
Invulnerability to mental attacks, Genius level intellect, Leadership, Technopathy