1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Martial arts, Stealth, Weaponry
Feral
1.3.2 Physical Powers
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
Super human stamina, Super human speed, Super human strength
1.4 Weapons
1.4.1 Armor
1.4.2 Gadgets
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
energy rifles, swords and battle-axes
1.4.3 Equipment
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
Claws
1.5 Abilities
1.5.1 Physical Abilities
Adaptive, Disguise, Escape artist
Healing, Marksmanship, Sub-Mariner, Swordsmanship, Unarmed Combat
1.5.2 Mental Abilities
Genius level intellect, Investigation, Leadership, Exceptional memory
Invulnerability to mental attacks