1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Electricity control, Radar Sense, Animal control, Feral, Shape Shifter, Wall clinger
Heat Generation, Matter Absoprtion, Electricity control, Electronic interaction, Radar Sense
1.3.2 Physical Powers
Super human agility, Super human hearing, Super human speed, Super human stamina, Super human strength, Super Sight, Super smell
Super human agility, Super human sight, Super human speed, Super human strength, Super Sight
1.4 Weapons
1.4.1 Armor
1.4.2 Gadgets
1.4.3 Equipment
ChameleonClaws
No Equipment
1.5 Abilities
1.5.1 Physical Abilities
Healing, Invulnerability to physical attacks, Sub-Mariner, Unarmed Combat, Flight
Healing, Sub-Mariner, Unarmed Combat, Marksmanship, Flight, Weapon Master
1.5.2 Mental Abilities
Power Mimicry, Psychic
Invulnerability to mental attacks, Genius level intellect, Leadership, Technopathy