Electricity control, Radar Sense, Animal control, Feral, Shape Shifter, Wall clinger
Phasing / Ghost
Super human agility, Super human hearing, Super human speed, Super human stamina, Super human strength, Super Sight, Super smell
Super human agility, Super human reflexes, Super human speed, Super human stamina
Healing, Invulnerability to physical attacks, Sub-Mariner, Unarmed Combat, Flight
Unarmed Combat