Statistics
  
  
Super Powers
  
  
Special Powers
Implants, Force Field, Longevity
  
Blast power, Electronic interaction, Force Field, Danger Sense, Electronic Disruption, Energy Based Constructs, Energy-Enhanced Strike, Radar Sense, Time travel
  
Physical Powers
Super human agility, Super human sight
  
Super human agility, Super human stamina, Super human strength, Super human speed, Super human sight, Super smell, Super human hearing
  
Weapons
  
  
Armor
Kree Heat Dampening Espionage Battle Suit, Star-Lord Armor
  
Power Suit
  
Gadgets
Translator Implant, Jet Boots, Space Helmet
  
No gadgets
  
Equipment
Element Gun, Kree Sub-Machine Gun
  
plasma grenade launcher, plasma pistol
  
Abilities
  
  
Physical Abilities
Unarmed Combat, Weapon Master, Marksmanship, Escape artist, Flight, Healing, Swordsmanship
  
Escape artist, Healing, Longevity, Stealth, Unarmed Combat, Marksmanship, Flight, Weapon Master
  
Mental Abilities
Leadership, Omni-lingual
  
Invulnerability to mental attacks, Teleport, Telekinesis