1 Powers
1.1 Strength Level
1.2 Statistics
1.2.1 Intelligence
1.2.2 Strength
1.2.3 Speed
1.2.4 Durability
1.2.5 Power
1.2.6 Combat
1.3 Super Powers
1.3.1 Special Powers
Feral
Blast power, Energy absorption, Immortal, Magnetism, Radar Sense, Stealth
1.3.2 Physical Powers
Super human agility, Super human stamina, Super human strength, Super sane
Super human stamina, Super human strength, Super sane
1.4 Weapons
1.4.1 Armor
1.4.2 Gadgets
1.4.3 Equipment
Knives, Spears, and bows and arrows
Neurokinetic Armor
1.5 Abilities
1.5.1 Physical Abilities
Unarmed Combat, Weapon Master
Force Field, Invulnerability to physical attacks, Longevity, Magnetism, Marksmanship, Swordsmanship, Weapon Master
1.5.2 Mental Abilities
Genius level intellect, Tracking
Leadership, Radar sense, Telekinesis, Teleport