Special Powers
Technopathy, Healing
  
Chameleon, Chemical Secretion, Density Control, Elasticity, Energy Manipulation, Fire Control, Heat Generation, Ice Control, Invulnerability, Matter Absoprtion, Phasing / Ghost, Radiation, Shape Shifter, Size Manipulation, Water Control, Wind Bursts
  
Physical Abilities
Longevity, Marksmanship, Swordsmanship, Unarmed Combat, Weapon Master
  
Healing