Special Powers
Chameleon, Chemical Secretion, Density Control, Elasticity, Energy Manipulation, Fire Control, Heat Generation, Ice Control, Invulnerability, Matter Absoprtion, Phasing / Ghost, Radiation, Shape Shifter, Size Manipulation, Water Control, Wind Bursts
  
Teleport, Feral
  
Physical Powers
Super human strength
  
Super human strength, Super smell, Super Eating
  
Physical Abilities
Healing
  
Invulnerability to physical attacks, Unarmed Combat, Escape artist, Berserker
  
Mental Abilities
Leadership, Tracking
  
Invulnerability to mental attacks, Teleport, Tracking