Special Powers
Chameleon, Chemical Secretion, Density Control, Elasticity, Energy Manipulation, Fire Control, Heat Generation, Ice Control, Invulnerability, Matter Absoprtion, Phasing / Ghost, Radiation, Shape Shifter, Size Manipulation, Water Control, Wind Bursts
  
Berserker, Feral
  
Physical Powers
Super human strength
  
Super Eating, Super human hearing, Super human sight, Super human smell, Super human strength
  
Physical Abilities
Healing
  
Adaptive, Sub-Mariner, Tracking, Unarmed Combat