Statistics
  
  
Super Powers
  
  
Special Powers
Berserker, Feral
  
Martial arts, Stealth, Weaponry
  
Physical Powers
Super Eating, Super human hearing, Super human sight, Super human smell, Super human strength
  
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
  
Weapons
  
  
Armor
No armor
  
Batsuit
  
Gadgets
No gadgets
  
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
  
Equipment
No Equipment
  
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
  
Abilities
  
  
Physical Abilities
Adaptive, Sub-Mariner, Tracking, Unarmed Combat
  
Adaptive, Disguise, Escape artist
  
Mental Abilities
Tracking
  
Genius level intellect, Investigation, Leadership, Exceptional memory