Special Powers
Necromancy
  
Chameleon, Chemical Secretion, Density Control, Elasticity, Energy Manipulation, Fire Control, Heat Generation, Ice Control, Invulnerability, Matter Absoprtion, Phasing / Ghost, Radiation, Shape Shifter, Size Manipulation, Water Control, Wind Bursts
  
Equipment
Soultaker Sword, Utility belt, Web-Shooters, Web-Swinging
  
No Equipment
  
Physical Abilities
Unarmed Combat, Marksmanship, Stealth, Swordsmanship
  
Healing