Statistics
  
  
Super Powers
  
  
Special Powers
Cheating death, Cosmic awareness, Joker venom immunity, Tainted blood, Unique physiology
  
Blast power, Electronic interaction, Force Field, Danger Sense, Electronic Disruption, Energy Based Constructs, Energy-Enhanced Strike, Radar Sense, Time travel
  
Physical Powers
Super human agility, Super human durability, Super human stamina, Super sane
  
Super human agility, Super human stamina, Super human strength, Super human speed, Super human sight, Super smell, Super human hearing
  
Weapons
  
  
Armor
No armor
  
Power Suit
  
Gadgets
Acid flower, Joker's joy buzzer, Razor sharp playing cards
  
No gadgets
  
Equipment
Explosives, Joker venom, Jokermobile
  
plasma grenade launcher, plasma pistol
  
Abilities
  
  
Physical Abilities
Escape artist, Unarmed Combat, Skilled tactician
  
Escape artist, Healing, Longevity, Stealth, Unarmed Combat, Marksmanship, Flight, Weapon Master
  
Mental Abilities
Gadgetry, Genius level intellect, Indomitable will, Intimidation
  
Invulnerability to mental attacks, Teleport, Telekinesis