Special Powers
Adaptive, Energy Manipulation, Flight, Heat vision, Immortal
Martial arts, Stealth, Weaponry
Physical Powers
Super human hearing, Super human stamina, Super human strength, Super smell, Super vision
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
Armor
bone protrusions, Metallic steel armor
Batsuit
Gadgets
No gadgets
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
Equipment
No Equipment
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
Physical Abilities
Energy Manipulation, Unarmed Combat, Healing, Sonic Scream
Adaptive, Disguise, Escape artist
Mental Abilities
Technopathy
Genius level intellect, Investigation, Leadership, Exceptional memory