Statistics
  
  
Super Powers
  
  
Special Powers
Blast power, Electronic interaction, Force Field, Danger Sense, Electronic Disruption, Energy Based Constructs, Energy-Enhanced Strike, Radar Sense, Time travel
  
Blast power, Electricity control, Electromagnatic sight, Gravity reduction, Magnetic flight, Magnetokinesis
  
Physical Powers
Super human agility, Super human stamina, Super human strength, Super human speed, Super human sight, Super smell, Super human hearing
  
Super human durability, Super human stamina, Super human strength
  
Weapons
  
  
Armor
Power Suit
  
Lighweight metallic alloy costume
  
Gadgets
No gadgets
  
Magneto's helmet, Utility belt
  
Equipment
plasma grenade launcher, plasma pistol
  
Bullets, Knives, Metallic objects, Nail
  
Abilities
  
  
Physical Abilities
Escape artist, Healing, Longevity, Stealth, Unarmed Combat, Marksmanship, Flight, Weapon Master
  
Combat, Military training
  
Mental Abilities
Invulnerability to mental attacks, Teleport, Telekinesis
  
Astral projection, Strategic Genius, Multilingualism, Telepathic resistance