Statistics
  
  
Super Powers
  
  
Special Powers
Ice Control, Stealth, Weapon Master
  
Blast power, Electronic interaction, Force Field, Danger Sense, Electronic Disruption, Energy Based Constructs, Energy-Enhanced Strike, Radar Sense, Time travel
  
Physical Powers
Super human agility, Super human strength
  
Super human agility, Super human stamina, Super human strength, Super human speed, Super human sight, Super smell, Super human hearing
  
Weapons
  
  
Armor
No armor
  
Power Suit
  
Gadgets
Captain Cold's Cold Gun
  
No gadgets
  
Equipment
Captain Cold's Snow Goggles
  
plasma grenade launcher, plasma pistol
  
Abilities
  
  
Physical Abilities
Combat, Marksmanship, Tracking, Unarmed Combat
  
Escape artist, Healing, Longevity, Stealth, Unarmed Combat, Marksmanship, Flight, Weapon Master
  
Mental Abilities
Genius level intellect, Leadership
  
Invulnerability to mental attacks, Teleport, Telekinesis