Special Powers
Ice Control, Stealth, Weapon Master
Electricity control, Radar Sense, Animal control, Feral, Shape Shifter, Wall clinger
Physical Powers
Super human agility, Super human strength
Super human agility, Super human hearing, Super human speed, Super human stamina, Super human strength, Super Sight, Super smell
Gadgets
Captain Cold's Cold Gun
No gadgets
Equipment
Captain Cold's Snow Goggles
ChameleonClaws
Physical Abilities
Combat, Marksmanship, Tracking, Unarmed Combat
Healing, Invulnerability to physical attacks, Sub-Mariner, Unarmed Combat, Flight
Mental Abilities
Genius level intellect, Leadership
Power Mimicry, Psychic