Statistics
  
  
Super Powers
  
  
Special Powers
Berserker, Feral, Longevity
  
Martial arts, Stealth, Weaponry
  
Physical Powers
Super human agility, Super human hearing, Super human sight, Super human strength, Super smell
  
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
  
Weapons
  
  
Armor
No armor
  
Batsuit
  
Gadgets
Blade's sword
  
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
  
Equipment
knives and daggers
  
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
  
Abilities
  
  
Physical Abilities
Healing, Unarmed Combat, Marksmanship, Weapon Master, Swordsmanship
  
Adaptive, Disguise, Escape artist
  
Mental Abilities
Genius level intellect, Tracking
  
Genius level intellect, Investigation, Leadership, Exceptional memory