Statistics
  
  
Super Powers
  
  
Special Powers
Martial arts, Stealth, Weaponry
  
Animal control, Berserker, Emotion Control, Feral, Genetic Manipulation, Invulnerability, Pheromone Control, Shape Shifter, Wall clinger
  
Physical Powers
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
  
Super human agility, Super smell
  
Weapons
  
  
Armor
Batsuit
  
No armor
  
Gadgets
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
  
No gadgets
  
Equipment
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
  
No Equipment
  
Abilities
  
  
Physical Abilities
Adaptive, Disguise, Escape artist
  
Unarmed Combat, Healing, Sub-Mariner, Escape artist
  
Mental Abilities
Genius level intellect, Investigation, Leadership, Exceptional memory
  
Telepathy, Genius level intellect, Tracking