Statistics
  
  
Super Powers
  
  
Special Powers
Martial arts, Stealth, Weaponry
  
Blast power, Energy absorption, Immortal, Magnetism, Radar Sense, Stealth
  
Physical Powers
Super human agility, Super human endurance, Super human reflexes, Super human speed, Super human strength
  
Super human stamina, Super human strength, Super sane
  
Weapons
  
  
Armor
Batsuit
  
Power Suit
  
Gadgets
Cell phone sonar device, Computerized batarang, Emp gun, Finger taser, Freeze grenades, Grappling gun
  
Spaceship
  
Equipment
Bat-ice skates, Batrope, Collapsible bat-sword, Pneumatic mangler, Utility belt
  
Neurokinetic Armor
  
Abilities
  
  
Physical Abilities
Adaptive, Disguise, Escape artist
  
Force Field, Invulnerability to physical attacks, Longevity, Magnetism, Marksmanship, Swordsmanship, Weapon Master
  
Mental Abilities
Genius level intellect, Investigation, Leadership, Exceptional memory
  
Leadership, Radar sense, Telekinesis, Teleport