Statistics
  
  
Super Powers
  
  
Special Powers
Electricity control, Radar Sense, Animal control, Feral, Shape Shifter, Wall clinger
  
Cheating death, Cosmic awareness, Joker venom immunity, Tainted blood, Unique physiology
  
Physical Powers
Super human agility, Super human hearing, Super human speed, Super human stamina, Super human strength, Super Sight, Super smell
  
Super human agility, Super human durability, Super human stamina, Super sane
  
Weapons
  
  
Armor
No armor
  
No armor
  
Gadgets
No gadgets
  
Acid flower, Joker's joy buzzer, Razor sharp playing cards
  
Equipment
ChameleonClaws
  
Explosives, Joker venom, Jokermobile
  
Abilities
  
  
Physical Abilities
Healing, Invulnerability to physical attacks, Sub-Mariner, Unarmed Combat, Flight
  
Escape artist, Unarmed Combat, Skilled tactician
  
Mental Abilities
Power Mimicry, Psychic
  
Gadgetry, Genius level intellect, Indomitable will, Intimidation